Soundtrack
75 / 75The full Lucid Blocks soundtrack — biome pool tracks matched dynamically by mood vector, biome-specific overrides and ambience loops, cutscene scores, encounter themes, and menu/system music. Mood data and biome matches are only available for the 32 tracks in the main BiomeMusicManager pool.
Categories
Biome pool Ambience Biome override Cutscene
Biome pool tracks are matched dynamically by BiomeMusicManager. Override tracks play at higher priority in specific biomes. Ambience are looping ambient sound layers. Cutscene tracks are used in story sequences.Mood Tags
Psychedelic Natural Scary Temperature
The four mood axes used when matching biome pool tracks: psychedelic, natural, scary, and temperature. Non-pool tracks have no mood data.Bias / Rep
Bias +0.06 Rep 0.09
Bias is a flat score modifier — positive means more likely to play. Rep (repetitiveness) penalises recently played tracks.