Sunny
Passive

Sunny

11 2.1 0.2 0.7 16
Environmental Reactions
Burn Can catch fire and take periodic fire damage. Water puts it out.
1 dmg / 0.9s Duration: 4-8s
Drown Can suffocate when it cannot breathe in its current environment.
Max air: 10 1 dmg / 1.5s at 0 air
Melt Can be damaged by acid rain or by direct sun and wrath exposure.
1 dmg / 3.5s Acid rain
Bleed Shows blood particles when hit. Visual only.
Visual only

Description

Sunny is a small passive sky vermin built from glossy spheres: a golden-yellow core with two dark eyes and two small pink cheek dots on the front, surrounded by a flat ring of white satellite spheres. The ring sits on a fixed radius and slowly rotates around the core. Petal count is rolled per spawn between 6 and 11, so groups vary in density but not in ring size. It has 11 health and does not fight back.

When calm, a Sunny hangs in place, spins slowly, and drifts in soft loops. When hit, it does not retaliate. It startles, relocates, and then settles back into the same idle pattern.

Sunnies appear in daytime Moon, Digital Space, Window, Rosary, and Dungeon 1, with partial weight in Fruity, Highway, Aether, and Caether. A sunny capsule summons one directly.

Drops are segment at 25%, appendage at 20% (×5), blush at 10% (×2), and eye at 10% (×2).

Spiritual Profile

Hate 1
Lust 7
Faith 8
Druj 1

Sounds

Only sounds defined in this vermin's own scene setup are listed here.

Ambient

Chirp 1 chirp_1.wav
Chirp 2 chirp_2.wav
Chirp 3 chirp_3.wav
Chirp 4 chirp_4.wav

Spawned By

sunny capsule

Death Drops

Found in Biomes