Sheep
12 1.25 0.2 6 1.5 16
Environmental Reactions
Burn Can catch fire and take periodic fire damage. Water puts it out.
1 dmg / 0.9s Duration: 4-8s
Drown Can suffocate when it cannot breathe in its current environment.
Max air: 10 1 dmg / 1.5s at 0 air
Fall Damage Can take impact damage from hard falls. Water cancels it.
Min velocity: 17
Melt Can be damaged by acid rain or by direct sun and wrath exposure.
1 dmg / 3.5s Acid rain
Bleed Shows blood particles when hit. Visual only.
Visual only
Description
Sheep is standard passive livestock. It wanders, bleats, and only turns fast when something hits it.
A sheep alternates between idle and short walks. When attacked, it panics, gets a strong speed boost, and keeps jumping away for several seconds. If the player kills a sheep during that panic, the game always adds hate.
They appear across Plain, Forest, Desert, Highway, Snow, and nearby Eden biomes. The practical drops are raw sheep flesh and wool, with cooked sheep flesh if the killing blow lands while it burns.
Sounds
Only sounds defined in this vermin's own scene setup are listed here.
Spawned By
sheep capsuleDeath Drops
Cooked Death Drops
Found in Biomes
pla
Plain eden
day
×1 cfo Cforest eden
day
×3 cpl Cplain eden
day
×1 sno Snow Cliff eden
day
×1 cde Cdesert eden
day
×1 cpl Cplain eden
day
×1 des Desert eden
day
×1 for Forest eden
day
×3 fru Fruity eden
day
×0.1 hig Highway eden
day
×1 pla Plain eden
day
×1 sno Snow eden
day
×1 man Mangrove eden
day
×3 win Window eden
day
×1