Gel
30 5 3.9 0.85 0.5 16
Environmental Reactions
Burn Can catch fire and take periodic fire damage. Water puts it out.
1 dmg / 0.9s Duration: 4-8s
Melt Can be damaged by acid rain or by direct sun and wrath exposure.
1 dmg / 3.5s Acid rain
Bleed Shows blood particles when hit. Visual only.
Visual only
Description
Gel is the standard hostile slime. It sits, wobbles, and then turns itself into a body check.
The attack is simple. A Gel waits between jumps, then launches at the nearest bother. Contact only hurts when the jump has real speed behind it, so the danger is the moving impact. Standing next to a resting blob is not the main problem.
They appear in wet and unstable biomes such as Flood, Shower, and other water-heavy spaces. The normal reward is goo, and the gel capsule is an easy way to set up repeat slime farming once you have one.
Sounds
Only sounds defined in this vermin's own scene setup are listed here.
Spawned By
gel capsuleDeath Drops
Found in Biomes
ros
Rosary eden
day
×0.2 ros Rosary eden
night
×0.2 amb Ambiguous Biome eden
day
×0.2 far Farlands eden
day
×1 flo Flood eden
night
×1 mor More Wiggler eden
night
×0.1 sho Shower eden
night
×0.5 sup Super Wiggler eden
night
×0.1 wat Water Cube eden
day
×1 wat Water Cube eden
night
×1 sky Sky Water Cube heaven
night
×1