Gel
Hostile Slime

Gel

30 5 3.9 0.85 0.5 16
Environmental Reactions
Burn Can catch fire and take periodic fire damage. Water puts it out.
1 dmg / 0.9s Duration: 4-8s
Melt Can be damaged by acid rain or by direct sun and wrath exposure.
1 dmg / 3.5s Acid rain
Bleed Shows blood particles when hit. Visual only.
Visual only

Description

Gel is the standard hostile slime. It sits, wobbles, and then turns itself into a body check.

The attack is simple. A Gel waits between jumps, then launches at the nearest bother. Contact only hurts when the jump has real speed behind it, so the danger is the moving impact. Standing next to a resting blob is not the main problem.

They appear in wet and unstable biomes such as Flood, Shower, and other water-heavy spaces. The normal reward is goo, and the gel capsule is an easy way to set up repeat slime farming once you have one.

Sounds

Only sounds defined in this vermin's own scene setup are listed here.

Pain

Pain 1 pain_1.wav
Pain 2 pain_2.wav
Pain 3 pain_3.wav

Slap

Slap 1 slap_1.wav
Slap 2 slap_2.wav
Slap 3 slap_3.wav

Spawned By

gel capsule

Death Drops

Found in Biomes